646f9e108c Assisted by a squad of Spartans, the UNSC forces fight to defend the colony world of Harvest from the Covenant, and push them off of the planet. Halo Wars is a top down strategy game similar to Age of Empires in its gameplay. It's story is about a ship called the Spirit of Fire that is protecting one of the outer colonies when they follow a covenant ship that attacks the colony to a unknown planet, with a mysterious past. The story follows the characters Captian Cutter, the commander of the ship, professor Anders, the brainiac scientist, and sgt. forge, the sarcastic leader of the marine ground forces. In the game each character is a playable character in a leadership type roll. Each character has their own abilities and special units they can research and use. For example, sgt. Forge can make "Grizzleys" or super tanks. The campaign that takes about 20-30 years before the events on Reach is fun and has good replay value, you can collect skulls for use in "skirmish" local matches. The multiplayer is arguably what makes this game the most interesting. Besides Cutter, Forge, and Anders you can play as three covenant leaders. These characters are a little more obscure in their roles in the plot but are just as fun to play as. Unlike the human characters they are actually on the ground and can be controlled. They are the Prophet, the Arbiter and a brute chieftain. Like the humans they have their own abilities two. What makes this fun is how evenly distributed the power is between each of the 6 playable leaders. Each one with their own perks and their own down falls. In skirmish matches any of the leaders can be pitted against eachother to the point where you could have 3 professor Anders vs 3 professor Anders. This allows the player to find new combinations in strategy, new tactics and better gameplay. Although this game may have not directly tied to any of the other previous games made by Bungie, the story leaves no loopholes or incongruity to the main halo lore and story. All in all this game is extremely fun for those who like command strategy games and also love the Halo series. Just bought this game and I'm sold on it's beautiful qualities.<br/><br/>Having just played the demo and then purchased the full game I got to say that the game simply rocks for so many reasons. I'm not a huge fan of RTS (Real Time Strategy) games. I'm the kind of guy who mostly plays FPS, racing, and 3D action games but Halo Wars changed my mind upon first viewing. First off the interface is clean, the controls are responsive and it's VERY easy to place units on the map, building resources, and commanding armies. The tutorial does an excellent job of teaching you the ends and outs of strategic mobilization of ground and air troops( though I only got to command ground forces). Even more, it even reminds you if you forget how to place units and build and train armies, very nice. Like it's FPS cousins, the graphics and sound effects are top-notch and with tight control and a story that delves even deeper into the conflict between the good and bad guys in the franchise with beautiful cinematic cut-scenes coupled with superb voice acting and well-written dialog is pure bliss that the Halo series is known for. And with online and co-op play with the possibility of content downloads via Xbox Live, is already sweet frosting to an already delicious cake. That's not all, it's also a turning point in the series: The first Halo game NOT released as a FPS.<br/><br/>With the series' already stellar reputation and rabid fan base, In all aspects, fans of the series are positively sure that in the hands of Ensemble Studios, the finished product is nothing short of amazing and with the release of Halo 3: ODST coming out later this year, Halo fans and FPS aficionados will DEFINITELY have a lot to look forward to this year in what is already a celebrated franchise that's as culturally relevant and revered as Star Wars; the original trilogy, of course.<br/><br/>Halo Wars. Coming Soon in Spring of '09. Okay, I enjoy playing games on the Xbox but lately I have found that with all due respect Halo is probably the least good, I like them but when compared to Gears Of War, Alan Wake, the older BioWare RPG's, the Left 4 Dead series and maybe a tonne of others, I just don't think the games really hold up. And I said that Halo 4 was the worst of the series but now I'll admit, I may have exaggerated, Halo Wars is the worst of the series.<br/><br/>I didn't really play enough of this game to get a story synopsis because they turn probably the most popular First Person Shooters on today's market (Or is it COD, I don't know I don't really keep up with this stuff) and turn it into a Real-Time Strategy game. I really don't know the reasoning behind this. Is it because in it's early development that was what Halo was? If so why is the feature to play as both sides left out when it's in other RTS games? But the biggest one is would you really expect this from Halo.<br/><br/>But, with that said - I do like change to the franchise. However when with no warning the gameplay is revamped to a genre that you don't even associate with the previous games, that's when I have a problem. If Bungie wanted to come out with a new franchise of Real-time Strategy then I'd be happy, I'd applaud them. But maybe aside from Too Human this game is the worst on the 360.
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363 weeks ago